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CGBC SNS & Social Game Forum Continues to Open This Year

The rapid development of SNS (Social Networking Service) in the past two years has brought more attention to the internet community than ever before. As an important plug-in for the SNS community, Social Game not only serves as a connection between the gamerized community and the communitized game, but also has emerged as a profit mode, creating a potential market that is gaining focus of the game industry players. In view of the development of SNS & Social Game in the recent years, the CGBC SNS & Social Game Forum 2010 will be held alongside the China Game Business Conference (CGBC), which will take place at the Shanghai International Convention Center at the end of July. The forum will bring the professionals of the recognized SNS community websites and Social Game under one roof to discuss and exchange opinions on the development of SNS and Social Games business, as well as the convergence of the two.

Renowned Industry Experts Having Discussions during SNS & Social Game Development Forum 2009

Speakers invited to the CGBC SNS & Social Game Forum 2009 included Liu Jian, Chief Operating Officer of Oak Pacific Interactive Group, Pang Shengdong, Chairman and Chief Executive Officer of 51.com, Hugh de lozyza, Vice President of Business Development at the well-known U.S. community platform provider Zynga, as well as providers of recognized domestic community platforms including Tencent QQ Zone, Comsenz, IsMole, 360quan and ooyooo.com, who delivered marvelous speeches and carried out discussions on various topics concerning the development of SNS and Social Game. Highlights included “the comparison between the trends in SNS and Social Game home and abroad,” “opportunities and challenges faced by the SNS and Social Game business mode,” “the current status and outlook of SNS and Social Game,” “the win-win Social Game and SNS community,” “recommended methods for the convergence of cyber game and SNS,” and “the construction of an entertainized mobile SNS community.” Nearly 200 audience members attended the SNS & Social Game Forum 2009.

The bunch of international M&A and financing deals at the end of 2009, along with frequent domestic conferences in the SNS area, are evidence that this area has become a new focus in the internet industry. Enhancing the sociality and interactivity of the internet will be worthy of consideration by every player in the internet industry. Therefore, the CGBC SNS & Social Game Forum will continue to open this year, which will invite participants from home and abroad to discussions over the development and market climate for SNS and Social Game this year. At 2010 CGBC, we will keep an eye out for every new trend.

For more information, please visit:
http://2009.chinajoy.net/html/List/3/index.html
http://www.chinagbc.com.cn

Nearly 200 Audience Members Attended The SNS & Social Game Development Forum 2009

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