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Help us write a press release?
Brian Kramer wrote over 15 years ago, Modified over 15 years ago
We released our latest game Faerie Solitaire early this month... and have yet to send out press releases. Really this is because we are currently poor and won't have any money for this sort of thing until next month. Here is my newbie attempt at writing a press release: SUBSOAP ANNOUNCES RELEASE OF FAERIE SOLITAIRE
SEATTLE
Newest Casual Game Faerie Solitaire to Take the Industry by Storm
Subsoap(TM) (www.subsoap.com), an up and coming developer of
casual games, today announced the launch Faerie Solitaire.
The game is a fantasy-theme casual card game that's full of adventure,
mystery, and wonder. Featuring over 400 exciting levels, including trainable pets,
8 worlds to play through, and hundreds of hours of gameplay entertainment. Faerie Solitaire is the next triple-A casual title, and is available at Subsoap.com. Rescuing Lost Faeries
In Faerie Solitaire players will travel across the land of Avalon
in search of magical faeries who have been trapped by some
mysterious force. A move away from what is currently popular in
the casual space, Faerie Solitaire's strong production values
and compelling gameplay will surely please solitaire fans.
"We strove to make this game as fun as possible," said Andrew Sum,
lead programmer and co-founder of Subsoap Games. "We had many hour
long sessions with players, seeing what they liked and didn't like.
Using that knowledge we were able to really make a fantastic game,
and it shows in the final product. I'm very excited about making more
games, at the same quality as Faerie Solitire, in the future!"
"'Faerie Solitaire' is an excellent reflection of creative freedom,
teamwork, and our focus on creating awesome gaming experiences for our
customers," said Brian Kramer, director and co-founder of Subsoap Games.
"With this release we will continue to show our strong passion of
serving the worldwide casual game audience with only the best gaming
has to offer. Expect more exciting games from Subsoap in the future!"
Faerie Solitaire is a major release of developer Subsoap.
The game is available exclusively at www.subsoap.com.
The trial version can be downloaded for free; and the unlimited
version is available for $6.99 (U.S.).
The game also features a musical score by the Jeff Tolbert based
studio from Seatttle (www.jefftolbert.com), 9 hand painted cutscenes,
and voice acting by Jeffrey McIlvain, Meredith Binder, and Jeff Blancato.
### How is it? What would you change or remove? Please don't be too harsh! Brian |
1 topics 2 posts
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Lewis Denby wrote over 15 years ago
I'll be as bloody harsh as I like! ;-) Headline: "Newest Casual Game Faerie Solitaire to Take the Industry by Storm" -- Really? Taking the industry by storm? I've never heard of it. I usually have heard of things that are taking the industry by storm. When PR overhypes releases, whatever we might claim about not getting caught up in the fuss, it has a detremental effect on you if it doesn't live up to the jargon. "Compelling gameplay" -- How about "vague vagueness"? This is a phrase that plenty of us pressfolk have been discussing lately. Stephen Totilo made a claim for it to be eradicated, when he spoke at this year's GDC. Probably best avoid that, if you want to stay on our good side. "will surely please solitaire fans" --You're sure? Are you really sure? ""We strove to make this game as fun as possible," said Andrew Sum" --Really? I thought you'd have been aiming to make a bloody awful game. "We had many hour long sessions with players, seeing what they liked and didn't like. Using that knowledge we were able to really make a fantastic game" --So... you playtested, then. Like everyone else. Also, "hour-long." "Faerie Solitaire is a major release of developer Subsoap. The game is available exclusively at www.subsoap.com." --Sounds like quite a minor release to me, if you've no distributors. " The game also features a musical score by the Jeff Tolbert based studio from Seatttle (www.jefftolbert.com), 9 hand painted cutscenes, and voice acting by Jeffrey McIlvain, Meredith Binder, and Jeff Blancato." --I'd shove that before the previous paragraph, but might be personal preference. Hope that helps. |
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Lewis Denby wrote over 15 years ago
Oh - actually - more: I have no idea what the game is actually about. Is it solitaire? Is it a narrative involving it? I'm left guessing a bit, here. Also, how do I contact you if I want to know more? It's a lot of marketing jargon, to be honest. It's like a hundred press releases I receive every week. What's exciting about your casual game, as opposed to the thousands of others? |
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Ian Brown wrote over 15 years ago, Modified over 15 years ago
Is the company called Subsoap or Subsoap Games, is Subsoap (Games?) an actual registered Trademark and has this game taken the industry by storm? You don't want to out and out lie on a Press Release, but you need to big up the game as much as you can wherever possible. I rewrote what you did to: Seattle – 23 June 2009 - Subsoap Games today announced the release of Faerie Solitaire, a new and imaginative remake of the classic card game Solitaire for the PC and Mac. In the land of Avalon, players are in search of magical faeries that have been trapped by an evil and mysterious force. To save these poor faeries from an unknown fate, the player must battle their way through more than 400 levels of solitaire. Players will also be able to train their own bets, battle through 8seperate worlds and will have hundreds of hours of gameplay owing to the very fact that Faerie Solitaire is based off of the traditional card game that has lasted generations. "We strove to make this game as fun as possible," said Andrew Sum, lead programmer and co-founder of Subsoap Games. "We had many hour long sessions with players, seeing what they liked and didn't like. Using that knowledge we were able to really make a fantastic game, and it shows in the final product. I'm very excited about making more games, at the same quality as Faerie Solitire, in the future!" "'Faerie Solitaire' is an excellent reflection of creative freedom, teamwork, and our focus on creating awesome gaming experiences for our customers," said Brian Kramer, director and co-founder of Subsoap Games. "With this release we will continue to show our strong passion of serving the worldwide casual game audience with only the best gaming has to offer. Expect more exciting games from Subsoap in the future!" Featuring a musical score by Jeff Tolbert, 9 hand painted cut scenes and voice acting by Jeffrey McIlvain, Meredith Binder and Jeff Blancato Faerie Solitaire is a must have for all solitare fans. Faerie Solitaire is available via digital distribution from Subsoap Games (http:///www.subsoap.com) for just $6.99(USD). Even then I think the Press Release is a little thin on the ground and there's no links to media or potential gameplay trailers etc. It's a very "samey" press release, but most are in reality and if every single press release read differently that new format would become samey as well. It's a tough line to tread press releases... |
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James Gallagher wrote over 15 years ago, Modified over 15 years ago
Hi Brian, Here are some tips from someone who has to write press releases quite often, me!
OK, now your press release should be in better shape. Why don't you post your next effort so we can see how it's changed? And while we do that you can be thinking about how to get it to the people who matter.
You may also find this article helpful. It's from 2005 so print media gets more emphasis that it would now, but the thinking and advice is perfect for someone in your situation. Hope this help. |
4 topics 12 posts
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Brian Kramer wrote over 15 years ago
Wow, awesome feedback, though I don't know why someone felt the need to rate the thread? I'll work on it based on the feedback and post a new version in a bit. Thank you Lewis, Ian, and James! |
1 topics 2 posts
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James Fudge wrote over 15 years ago
I'm not going to take apart your press release and i'm kind of necro-posting (what the hell, it's Friday, right?) but the best advice I can give you is leave the hyperbole out and tell us why your game is interesting, awesome or cool. |
0 topics 1 posts
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