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gamersnexus.net —
A lot of modern games suffer from a syndrome that a member of the site has dubbed "Graphics for the sake of graphics." Large game publishing houses and development studios are investing more than ever into graphics, and it has an adverse effect on gameplay and design. They can't afford to take risks on...
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gamersnexus.net —
It's a culture we unwittingly created, one that has surpassed motion pictures in yearly revenue, one so undeniably complex that the old-school media is baffled by our existence. The gamers are leading a technological revolution, and ...
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gamersnexus.net —
EA unceasingly flaunts defective titles as a prime example of what not to do, expressly with the company's recent manifestation of a 'ship it now, fix it later' mentality. If a particular game design concept is in vogue, provided that clever marketing reinforces it, hype will naturally ascend to a point where ...
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gamersnexus.net —
Whether you’re trapped in a dark elevator shaft, cornered near an air duct, or just plain surrounded by zombies, only a handful of game designers have stimulated that dark-fearing, claustrophobic child within all of us. Scaring your audience is one of the hardest things to do as a designer – gamers are a giddy bunch...
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